ITestRunSettings
lets you set any of the global settings right before building a Player for a test run and then reverts the settings afterward. ITestRunSettings
implements IDisposable, and runs after building the Player with tests.
Syntax | Description |
---|---|
void Apply() |
A method called before building the Player. |
void Dispose() |
A method called after building the Player or if the build failed. |
The following example sets the iOS SDK version to be the simulator SDK and resets it to the original value after the run.
public class MyTestSettings : ITestRunSettings { private iOSSdkVersion originalSdkVersion; public void Apply() { originalSdkVersion = PlayerSettings.iOS.sdkVersion; PlayerSettings.iOS.sdkVersion = iOSSdkVersion.SimulatorSDK; } public void Dispose() { PlayerSettings.iOS.sdkVersion = originalSdkVersion; } }